Generally you want to be on the inside.  Use starboard/port rules and Rule 18 (buoy room rule) to your advantage.  Usually, you want to set up wide and round tight to the mark to stay as far upwind as possible for the final beat.  Set up wide and try to use the sails and heel to help minimize the amount of rudder you need to turn.  Sharp turns around the mark are slow.  To avoid entanglements at the mark, get the spinnaker and board down early.  However, if the crew is good, keeping the spinnaker up for a few extra seconds can gain you an advantage over your competitors
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